Appearance library - automatic bump, color texture and decal "load"
Hello all,
this question is about automatic "load" of bump, texture and decal when appearance is applied. l made a order in my appearances library and AFTERWARDS l discovered that, there is some system in appearances and relevant bump, color texture and decals. Because my stopped work after renaming and global_appearance_file config change.

QUESTION: What system does it wotk?
IDEA 1: "File name system"
- files with little different names --- all saved in one directory (global_appearance_file)
- color name - adv_steel_galvanized
- bump name - adv_steel_galvanized_bump
- texture name - adv_steel_galvanized_texture
- decal_name - adv_steel_galvanized_decal
IDEA 2: "Hard save when it´s done"
- create an appearance and apply bump, texture or decal.
- than save it (don´t care about files name ---> appearnce adv_steel_galvanized include a bumb with file name scratch)
IDEA 3: "Other solution"
- do you have any other praxis or idea ?
I hope here is many render profi guys and somebody can help.
This question is targeted to Vladimir Palfy a big fan of renders and unofficial PTC community render guru... best regards 
Thanks for any ideas
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