I want to create an experience on hololens with an animated sequence. The PVZ file is not big at all (~13MB), but the experience is really slow and lagging - the model is loaded very slowly and the animation just works randomly and slow. Maybe the CAD is to complex ( too many polygons?). Does anybody have a solution to solve this issue? That would be great.
Thanks in advance
When you imported your pvz file, did you run the CAD optimizer? If not, I would suggest running the optimizer and choosing the medium or low pvz resource. As a best practice, models should be limited to 200,000 polygons.
sorry, I did not mention. Yes, I´ve used the CAD optimizer and worked with the lowest output, but it did not help. Do you have a tool on your mind to reduce the number of polygons?