Approach for modelling a complex machine
Hello together,
I want to exchange some experience on how to model a complex machine in the best way.
The machines are produced in higher quantities, with different configurable features.
Principal Sketch 1) Real World Model Overview

On one hand I can model the whole machine as one ThingTemplate and incoporate all the features via Thing Shapes (for reusability with other machine types that share the common features).
Principal Sketch 2) One Big Thing

On the other hand I can model the whole machine by using different Things for the parts and use Services to gater the information from all them.
Principal Sketch 3) many small things

I am not sure what is the best way. Maybe someone can share his/her experience on modelling such a job.
Regards
Frank

