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21-Topaz I
September 12, 2017
Question

ARKit support available in ThingWorx Studio 8.0.4

  • September 12, 2017
  • 14 replies
  • 7474 views

We are excited to announce that ThingWorx Studio 8.0.4, available on September 21, supports Apple’s ARKit. ThingWorx Studio combined with ARKit fuels rapid development of AR experiences for Industrial Enterprises. Available in iOS11, ARKit enables fast, high-quality motion tracking in AR experiences. With this addition to ThingWorx Studio, content creators are able to leverage the camera processors and motion sensors in iOS devices to create highly immersive, spatial AR interactions. This powerful combination allows industrial stakeholders to tap into the latest computer vision technologies to build detailed and compelling virtual 3D content on top of real-world scenes, delivering a whole new level of interactivity.

 

For more information please visit the ThingWorx Studio Product page.

14 replies

1-Visitor
October 5, 2017

The ThingWorx Studio Product page just mentions that there is now support for ARKit for devices with the A9 and higher chip, is there more information somewhere about how to develop experiences in ThingWorx Studio using ARKit?

tmccombie21-Topaz IAuthor
21-Topaz I
October 5, 2017

Hi Erik,

Check out the ThingWorx Studio help section Create and Publish a Spatial Tracking Experience for some additional information.

1-Visitor
October 6, 2017

Is it possible to access ARKit Api from JS of Thingworx studio?

7-Bedrock
November 27, 2017

I too am interested on getting the gesture support for ThingMark based experiences like you can with the Spatial Target, so that the user can explore the model in a more natural way rather than using sliders and buttons. Does anyone know of a way to make this possible using javascript at the moment?