Dynamically create widget in hololens
I want to dynamically create a 3dImage widget from HoloLens to javascript.
```javascript
tml3dRenderer.add3DImage({ id:"testimg",src: "app/resources/Uploaded/testimg.png", x:xPosition,y:yPosition,z:zPosition, rx:"0" });
```
So I used these codes. In preview, they were created in the right place normally. However, within the actual HoloLens view app, the image was created, but the locations were 0, 0, 0. After debugging inside HoloLens, the tml3dRender.add3Dimage function contains x, y, and z values as parameters, but the function inside the HoloLens does not contain x, y, z as parameters.
``` javascript
//in preview
this.add3DImage = function (...args) {
/* eslint-disable no-unused-vars */
let tracker,
id,
src,
parent,
leaderX,
leaderY,
anchor,
width,
height,
pivot,
preload,
successCb,
errorCb,
x,
y,
z;
//in hololens
this.add3DImage = function (...args) {
/* eslint-disable no-unused-vars */
let tracker,
id,
src,
parent,
leaderX,
leaderY,
anchor,
width,
height,
pivot,
preload,
successCb,
errorCb;
```
hololens view app version is 922
is there another solution?

