get frames per second/update method
Hi,
I use parameters from Thingworx to update the position of a model. Unfortunately, the update rate is rather low, so the "animation" is not smooth. Instead, the object jumps from the old position the new one.
In the past, using different tools, I fixed this by calculating the distance/frame and then applying it every frame. I know that then there is a lag (since I have to way until the position is updated to calculate the distance/frame) but that's OK, it is not super time critical.
So is there a way to get the refresh rate of the renderer and is there a function executed every frame?
Best
Hornhaut

