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1-Visitor
Sep 14, 2018 12:03 AM UTC
Question

Vuforia studio

I’m working on my first AR project. Unfortunately the x,y and z coordinates aren’t extruding with 0 as the value used during extruding. I don’t know why.

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3 replies

21-Topaz I
Sep 19, 2018 9:06 PM UTC

Can you provide some additional information about your issue? I only see a ThingMark in your screenshot. 

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16-Pearl
Sep 20, 2018 6:23 AM UTC

Hi, 

try klicking on the button, that I marked in the picture attached. The one below the "2D" Button.

The right one (which is selected in your picture) is for binding the marker on surfaces. The left one is for moving the marker along the axis. 

 

Greetings

whity

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21-Topaz I
Sep 20, 2018 3:12 PM UTC

The problem there is that there is no geometry, no surfaces but the used option "Mate- Must select model or thingMark , mate to nearest surface" - so that we can not expect that this will work. 

2018-09-20_17-02-22.jpg 

So you can simple use  the coordinates for move and rotate in regards to x,y and z axis  or  you can use the  another  option  mention in the previous post  "Transform - transllates or rotates on X,Y and Z axis" to rotate and move dynamicaly via the UI handles. 

2018-09-20_17-07-55.jpg

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