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7-Bedrock
October 18, 2021
Question

2D drawing views/border based on solid geometry

  • October 18, 2021
  • 2 replies
  • 3235 views

Is there a way to set drawing views to resize the view border based on solid geometry?  I've searched high and low and have not been able to find a solution so I decided to start a new thread. 

 

The problem: when creating new views on a drawing Creo bases the size of the border on hidden geometry (surfaces or curves).  This often effects an entire assembly because of master surface references or sketches that are much larger than the part.  

 

For a long time we've just clipped the view border by doing "partial view" and drawing a spline, but this is time consuming and not precise.  Defining partial views would be a lot better if it could be done using a rectangle rather than a spline.  I'm trying to streamline our process with updated drawing templates, but the huge view borders make using template-defined views unwieldy and can move the actual solid part way off the drawing.

 

Is there a hidden .dtl option or something that will drive views based on solid geometry? 

2 replies

4-Participant
February 8, 2023

Did you find a solution?

15-Moonstone
February 8, 2023

Hi,

not sure what the problem really is. The actual size of the frame or the resulting placement in the layout via the view origin which might be awkward if the geometry is off the center due to hidden elements.
If it is the latter the option drawing_view_origin_csys might be of interest.

19-Tanzanite
February 8, 2023

@Constantin wrote:

Hi,

not sure what the problem really is. 


Well, I for one don't know what the problem really is - as in why PTC provided a fix to the drawings module to so as we don't have to deal with this annoying and time consuming process of adjusting the view size to fit the solid geometry.  Or a way to easily clip the view using a rectangle shape.  Or be able to edit the clipping (instead of having to redraw that spline)  Anyway, I know... I should stop complaining and post a product enhancement idea about it.

Patriot_1776
22-Sapphire II
March 15, 2024

Yes, that s@cks and is a PITA, but, why does it matter?  Is it because it FUBAR's your snap lines?  I've found ways around this by having the snap lines reference geometry instead of the view, solves my problem at least, and is WAY better than "splining" the view boundary, and it's STILL parametric with what I want it to be.

 

Best of luck!