Breaking Dependency of Mirrored Part
Is it possible to break the dependency of a mirrored part? I am wanting to mirror parts with geometry dependent initially so any changes are pushed to the mirrored part, to save time, as the majority of changes will apply to both parts. However, sometimes we need to make changes to one of the parts but not it's mirror. Can this be accomplished by undoing the "geometry dependent" setting somehow? Attached are some screenshots of the options/settings I'm seeing when creating the mirror and then when editing definition of the mirrored bodies feature.
I am using Creo 8.
Thanks!
-Matt

