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1-Visitor
August 14, 2014
Solved

Creating Assembly Configurations w/ Hidden and/or Moved Parts

  • August 14, 2014
  • 1 reply
  • 6968 views

Hi,

 

I am working with a static assembly with several parts, and I would like to have several representations showing different states of the assembly (such as Option A, Option B, etc. for packaging).

 

Right now, I am able to toggle between Constraint Sets that I've created for a part, and then take Snapshots of each different part position.

 

Seperately, I'm also able to create Simplified Reps where I can toggle whether or not a part is excluded from the assembly (such as if I wanted to show three different options for an air compressor in 3 different configurations)

 

However, I am a bit puzzled on how to combine the two. I would like to have one place where I can go and select a configuration, and the correct parts will be hidden/shown AND moved around. There must be an easy way to do this, like combining Snapshots with Simp Reps? Please help?

 

- Thimal

 

P.S. Using Creo 2.0


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Best answer by TomD.inPDX

Yes, but you can combine explode states with simplified reps in view manager as a combined state (All).

You can also use animation dialog. However, that is more of a player but it does have a way to automate states. It has a lot of limitations but it may work for you. That is sort of what it was designed for.

1 reply

17-Peridot
August 14, 2014

This maybe a little out of the box thinking but have you considered using and adding explode states with simplified reps? That might be easier than managing constraint sets with View Manager.

Welcome to the forum.

1-Visitor
August 18, 2014

Thanks Antonius,

Yes, that would definitely serve my purpose. However I am still stuck having to activate a pair of states, rather than one single configuration. Really, this doesn't work any better than using a Constraint Set (in fact, I think constraints are generally better practice than just using Edit Position in exploding states).

Is there any way I can tie the two together? Like maybe using parameters? There must be an easy way for a user to control assembly state, and yet this seems unnecessarily complicated and messy.

- Thimal

17-Peridot
August 18, 2014

Yes, but you can combine explode states with simplified reps in view manager as a combined state (All).

You can also use animation dialog. However, that is more of a player but it does have a way to automate states. It has a lot of limitations but it may work for you. That is sort of what it was designed for.