Easier Ways to Create Circular Bends or Crimps in Solid Parts (Not Sheetmetal)
- January 9, 2026
- 3 replies
- 151 views
In Creo 9.0.10.0, creating circular bends or crimps with varying thickness is often a bit clunky, as it requires cutting material and then re-adding the crimp or bend feature, usually as a revolve or sweep. I’m looking for a simpler, more efficient way to do this, similar to how Sheet Metal bends work, where bends can be suppressed in a simplified representation at the part level. This would be especially useful for parts that currently use family tables or flexible modeling. I’ve looked into the X-Section Property Control options in the Spinal Bend feature, but I’m not sure if any of those settings can be used for multi-directional bending. Specifically, can things like moments of inertia or centroid coordinates allow a bend towards the center of an axis or csys. I'm hoping to find another method that can directly apply the deformation like a bend to the existing length of material without cutting out features. Any advice from the community on using Warp, Spinal Bend, or other commands to make this easier. Thanks
Attached is a section view of a part with a crimp I'm trying to accomplish.
Attached is another section with the current results of using spinal bend.

