Question
How should I reference the Skeleton part?
I couldn't quite find what I was looking for with this question. So in the top level assembly I have a skeleton to drive some parts, what is the proper way to reference the skeleton? I don't want to place the same skeleton part inside another assembly then create my parts right? Is the proper way to use copy geometry inside the part/subassembly? I could bypass a copy geometry feature by directly referencing the skeleton if I model inside the top level assembly but I don't like to do that.
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