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1-Visitor
March 18, 2010
Question

Is this basic assembly & skeleton hierarchy correct?

  • March 18, 2010
  • 1 reply
  • 4201 views
Assembly File |_____The top-level skeleton - Outline and Critical Dims |_____First Assembly File _________Its skeleton includes details _________Actual Part Models |_____Second Assembly File _________Its skeleton includes details _________Actual Part Models |_____And so on. 1) Is there a better way to do this? (Is this hierachy correct?) I eventually want to be able to open the individual assemblies to work with them (for detail and minor changes) but I need to drive any major changes from the top level.
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1 reply

1-Visitor
March 18, 2010
That's the way I do it, and copy geom to from the skeleton to make make the individual parts. Rick
1-Visitor
March 18, 2010
In addition to Skeletons, be sure and check out Pro/Notebook aka Layout, if you haven't before. You can include a lot of key driving values without even creating geometry.
1-Visitor
March 19, 2010
Not sure what your skeleton contains, but we use ours to create 2d or 3d surfaces with all the details (i.e. holes, bend, rounds). This way you can see your "assembly" of parts before you actually create the .prt or .asm files. To create a part just insert copy geom surface quilt) from skel at the default location. If the quilt is 2d you can thicken it. If it's a sheet metal part you can then assign your first wall and flatten it. If it's 3d just solidify it. Then in your assembly simply insert all your parts one by one at the default location. Simple, no dependency btw parts... Good luck