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12-Amethyst
November 21, 2023
Solved

Multi-body in skeleton?

  • November 21, 2023
  • 3 replies
  • 1667 views

Hi everyone,
normally in the skeleton model solid geometry is not used.
Is this still the case with the advent of multi-body?
Have any of you tried using solid geometry in the skeleton model?
Do you think there are any advantages?

 

Floryn

 

Best answer by tbraxton

I would say that in general, solid geometry in a skeleton is still not considered a best practice. In some scenarios it could be warranted to include solid geometry and it is possible to have multiple bodies in a skeleton model.

 

To determine any advantage it may have, it would need to be done in the context of the design intent required to be captured and managed in Creo.

3 replies

tbraxton
tbraxton22-Sapphire IIAnswer
22-Sapphire II
November 21, 2023

I would say that in general, solid geometry in a skeleton is still not considered a best practice. In some scenarios it could be warranted to include solid geometry and it is possible to have multiple bodies in a skeleton model.

 

To determine any advantage it may have, it would need to be done in the context of the design intent required to be captured and managed in Creo.

Chris3
21-Topaz I
November 21, 2023

I have used multibody in skeletons. We use them for customer envelopes and keep out zones.

 

It is still the case that they do not count towards mass. There will be a mass if you run mass properties at the skeleton level but not at the assembly level that it gets assembled into (Creo ignores them from a mass perspective)

Patriot_1776
22-Sapphire II
November 21, 2023

I would never use solids in a skeleton.  I would only use surfaces/quilts.  I can't see any need to use a solid.