Need suggestions for an alternate process to patterning within sketcher
I recently followed a youtube tutorial for creating a pinion gear. (sketch a circle/sketch a tooth on diameter of circle/create 4 center lines/mirror tooth over 4 center lines so you have 6 equidistant teeth / delete line segments / blend - import sketch, scale down, rotate, repeat / complete blend) basically a twisted gear.
Instead of just 6 teeth I would like to do 50. It would be tedious to create dozens of center lines and 50 mirror steps etc. I thought if I patterned a single tooth about an axis I could easily create 50 evenly spaced teeth.
The problem I have now is the original sketch (single circle and tooth) and the patterned teeth are not part of the same sketch and therefore are not a closed shape suitable for using in a blend. It would seem a pattern function WITHIN sketcher would solve this but that seems like a no no in Creo. Can someone suggest how I can achieve this? Basically I need to make a sketch and a pattern somehow merge together so I can modify it as I would a single sketch.
Thanks!
EDIT:
The only work around I've found is to create a new sketch on a new plane, project the existing sketch and pattern onto this new plane/sketch and now it behaves as "one sketch". kind of clunky.

