Problems with boundar blend
I'm having a bit of an issue with finishing a surface model with a convex top. I thought this will work with a boundary blend feature but I just can't get it to work.
If you look at the screenshot on the link bellow, I have two face chains (blue color) and three guide chains (green color). Both face chains and guide chains number 2 and 3 lie on the same plane (plane 1). Guide chain number 1 (in the middle) is a curve made from 2 arc, so that it is tangent to plane 2 which is perpendicular to plane 1 (I did this because I thought this will be the solution).
Am I doing something wrong with the setup of this feature or am I just bumping into the limits of this feture?

