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1-Visitor
January 9, 2013
Solved

Surface color seperated by a cut/groove

  • January 9, 2013
  • 23 replies
  • 14763 views

I've been using Pro/E for years; currently with Creo/WF5. Still couldn't find an easy way to make the same surface that are seperated by a cut, rib, groove, etc. to be different color. Basically, make surface 1 and 2 different color/texture to show how that area might be painted.

2 ways I've done are: both more time consuming than it should be.

  1. make a copy of the surface that is slightly offset and remove the unwanted surface.
  2. make a decal in Photoshop, or post process the image in Photoshop.

 

Anyone knows a way to leave out the surrounding surface that the color should not change similar to an option for copying surfaces?

Best answer by James62

Not sure about WF5 or Creo Elements/Pro, but in Creo Parametric there is a feature called Split Surface.

It's under Model tab --> Editing dropdown --> Split Surface

That will let you split surface into regions with different IDs so you can apply different colors to them.

23 replies

17-Peridot
January 9, 2013

Your second process is probably the best to use. I say this only to maintain comprehensive geometry.

But I would keep the image simple and manipulate it in the appearance manager. In this case, you can apply a solid color texture to a smaller region by manipulating the texture once it is applied. You have to edit the Model Appearance and use the eye dropper to select the appearance you want to edit (cannot be default).

Here is the image from Creo 2.0 that lets you modify the application of the texture/decal/ whatever.

Partial_texture.JPG

edit: remember to change the Copies to Single

Nai1-VisitorAuthor
1-Visitor
January 9, 2013

Thanks.

I use the decal method for simple stuff like you've shown. However, it is difficult to do this if the surface becomes complicated. Let's say I want to color 2 sections in different color with a non-geometric cut thru them. Just to create a decal to folow the shape would be difficult enough, but trying to align that in Pro/e again is almost impossible. Additionally, the decal used has to be in the same directory for someone else to pull up the model to display the correct color.

All I want is to be able to isolate the selection when applying color. Maybe there is a config file? What about in Creo 2.0?

door.JPG

17-Peridot
January 9, 2013

Would be nice if you could do that, huh maybe post an idea to that fact? This has always been a limitation in Pro/E

As for this type of shape, I would do a simple screen capture and edit it, even in MS Paint. Then use the same process.The fortunate thing is that you have the recesses that allow you to spill some of the image. Of course, I would make the main body the prominent color but the decal would be in just the region of the features.

I think you can also use surface features by copying faces, but graphics quality would get in the way of this in general.

1-Visitor
January 10, 2013

If you want to show milled surfaces of a cast part there is another way:

- give your part the color you want to see in the grooves

- give all surfaces your standard color **

- then create grooves, holes, cuts etc.

You should set a mark in model tree where you set the colors because adding material later on must be done before that mark.

** In WF4 I could select all surfaces by RMB, could not find this option in Creo 2.

Greets

Reinhard

1-Visitor
January 13, 2013

They stuffed SOLID SURFACES selection inside the tool when they introduced the new Appearance Manager in WF5.

You have to select solid surfaces before entering Appearance Manager otherwise you have to do each surface separately. So much for the object-action action-object methodology - boundary selection techniques dont work either.

None of this has ever been fixed.

Another example of PTCs sloppy QC - big holes and nonexitant specification.


Patriot_1776
22-Sapphire II
January 14, 2013

creo.......welcome to my nightmare!