Volume Region Criteria
Just having a play around with the advanced simulate and attempting to create a fully mapped mesh.
As I have some holes in the surface (see very bottom), I am having to do some jiggery pokery to transition from the highlighted area to a nice, uniform, brick mesh but I have come across an issue that doesn't allow me to create certain volume regions such as this:

So I am wondering, am I missing some criteria that means I cannot create volumes in certain locations?
Cheers,
Nick

