Skip to main content
1-Visitor
August 10, 2010
Solved

How to create a ball joint

  • August 10, 2010
  • 1 reply
  • 10717 views

This may be a little difficult to explain but I have two arms that I want to connect with a ball joint. The movement will be up and down, and also swivel 360 degrees. In the first arm I have a spherical cutout where I want to attach the ball, it will be inside that cutout that the ball will move and swivel. How do I or can I constrain a ball inside that cutout to get that sort of movement? I know there is a ball constrain, but I'm not sure how to use it. attached is a picture of the cutout where the ball will be inserted.
Thanks

    Best answer by ImpulseProductD

    By "dummy part" I simply mean that it's not a part of the product design. It's just a utilitarian file. The point and two axes are the features in part C that are used for assembly purposes.

    Does that help?

    1 reply

    1-Visitor
    August 10, 2010

    Basically I've controlled the position of Ball Joints using Datum Points. I attach one point on the external of the ball and attach one point on the internal of the cutout. Then I align the points at the assembly and change the position by changing the location of the point internally to the cutout.

    The attachement is in WF5 as my example.

    1-Visitor
    August 10, 2010

    That makes sense, however it doesn't give you the ability to use the drag function to allow easy maneuverability. Thanks for sending that to me, If I can't find out how to do it the way I'm thinking it should work I'll use your method.

    1-Visitor
    August 10, 2010

    Christian,

    If I understand correctly, you should be able to accomplish the task by using a "ball" constraint and a "planar" constraint.

    I've attached a sample for clarity.

    Good luck!


    TROY MASON

    Impulse Product Development
    2445 Directors Row Ste C
    Indianapolis, IN 46241
    317.243.2225

    www.impulseproductdevelopment.com

    www.facebook.com/impulseproductdevelopment