Constraining Angular Motion of Ball Joint
Hello,
I'm creating a motion skeleton to model a motion platform similar to this:
https://www.youtube.com/watch?v=3tSbAjnCR18
As you can see, there are ball joint end rods that connect the motor arms to the platform. I was able to model them using ball joints, but by doing so, I am unable to limit the rod from deviating off the same plane of motion as the motor arms (does that make sense??).
I found a similar topic: https://community.ptc.com/t5/3D-Part-Assembly-Design/Constrain-Angular-Travel-of-Ball-Joint/td-p/185979. No one was able to give a solution but someone mentioned how I could use two perpendicular pins to control the range of motion between two perpendicular planes. I've been trying for a while to get it to work but I keep failing. Does anyone know how to accomplish this?
Thank you!


