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1-Visitor
July 22, 2014
Solved

Windchill upgrade to Creo - decal issue (duller/greyish colors?)

  • July 22, 2014
  • 1 reply
  • 7434 views

Hey folks,

Our company upgraded from Wildfire 5 to Creo 2, since then I've had a nagging issue with the "decal" functionality.

I want to overlay an image (.bmp or .png) onto a surface of a model. The image contains text, graphics, etc. It needs to look aesthetically correct. The way I always do it is by the Decal tool in Appearance Editor (without touching bump/color texture). When I do this in Wildfire it looks how I expect: the colors match the original image.

But if I follow the exact same procedure in Creo the results are different: the colors look significantly more dull than the original image. Any white graphics become gray, everything is a shade darker. I've tried this a hundred different ways with different images and different models on different computers to the same result.

I've resolved that it has nothing to do with the "color properties" (as in intensity, ambient, highlight, transparency), because these have no effect on the tint of the image, just the color behind it. And if I make them identical in both programs I still have the same issue. So I assume this is caused by some setting that changed from Wildfire to Creo.

Here's a random example. The image on the left was made on Wildfire... the decal looks just as vivid as the original. The right is with Creo... the decal is duller. I can't figure out why.

3.jpg

Thanks!!


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Best answer by gkoch

Hello Eric,

you might try the config.pro option "enable_opengl_shader no" to revert to pre-Creo lighting.

Seems like another case where one man's enhancement is another man's grief.

Here is the reference in the PTC database: http://www.ptc.com/appserver/cs/view/solution.jsp?n=CS66811

Gunter

1 reply

17-Peridot
July 22, 2014

Welcome to the forum, Eric.

So it not just me! It seems you could open a support case to have PTC tell you exactly what happened. I might suggest supplying a sample like you did with pure colors and note the difference there.

I too would like to understand the difference. I don't have WF so I could not provide the samples.

17-Peridot
July 22, 2014

I might have figured out the difference... lighting will affect decal brightness. This might be a change from WF.

1-Visitor
July 23, 2014

You're right Antonius I think I'm seeing what you're seeing, lighting affects the decal brightness. If I play with the lighting I can brighten the decal.

One thing I tried was changing the "lighting color" to pure white (255/255/255). This does brighten the decal but it also messes up all the other colors in the model making them a lot brighter and more reflective. Which means I have to go and change all the colors of other parts to compensate for the fact that they look brighter. Something about this approach is not consistent with the way wildfire did it, so I'm still not sure what's wrong there

Capture.JPG

I also noticed that the default scene changed. Wildfire used "default_enhanced_realism.scn" by default but creo uses "creo_default_scene.scn" by default. But reverting this didn't seem to make any difference.