Mashup - canvas object's Z index changes unintentionally - why?
This may be a trivial question but in the Hello World Mashup example, if you click on any object on the canvas, it brings it immediately to the 'front'. This is especially annoying if the blue background is selected therby obscuring all the other controls. Is this supposed to be the default behavior? I find it very odd that the editor should do this. I have looked everywhere on the screen, but I cannot locate the toolbar to adjust the z-order or at least freeze it. So I just select another object or explicitly change the z-index property for the object. Is this intentional? Is this a bug? Is this a feature meant to annoy just me?

