Solved
How can I get the coordinates of a selected part in "Vuforia Studio"?
How can I get the coordinates of a selected part in "Vuforia Studio"?
I tried the following, but could not get the correct coordinates.
tml3dRenderer.GetObject('model-1-/3').GetWidget().GetLocation().position.x
Specifically, no matter which part was selected, all X, Y, and Z coordinates were always zero.

