Manipulating Scene to Add New AR Content
Hello! I'm wondering if there is any way to directly manipulate the AR scene being displayed to be able to add additional content. I know that there have been several questions on this board about being able to dynamically add 3D widgets, with the general response being that it is not supported/not possible. I'm wondering if it's possible to simply add a new model to the scene without having to use a widget.
From what I have seen from poking around in my files, I'm under the impression that Vuforia is using threejs to create and maintain the AR scene displayed to the user. I know that threejs provides a variety of tools to control and manipulate a scene and that I have access to that library via the variable THREE in Home.js. However, I've been struggling to identify the variable which contains the scene in which the AR content is rendered.
I thought maybe it could be the scene contained in PTC.GLOBAL_SCENE which can be obtained via PTC.GLOBAL_SCENE.getRoot(), but this doesn't seem to be the case. The variable returned by getRoot() doesn't seem to contain any of my other models as children and is an Object3D and not a scene.
Am I right in my assumption that I should be able to add new models by directly manipulating the 3D scene? And if so, where do I access the scene to be able to add new content?
Any help would be greatly appreciated!

