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18-Opal
March 29, 2018
Question

Possible to change light sources in AR experience?

  • March 29, 2018
  • 1 reply
  • 1404 views

Hi folks--

Does anyone know a way to change the light source(s) used in rendering the AR experience in Thingworx View? We are having an issue where the default light (seems to be headlight?) is causing reflections or other artifacts that interfere with viewing certain detail features in the experience. Is there a way to specify the number and/or location of light sources in the experience?

I've tried modifying the light sources in Creo Illustrate before saving the PVZ, but it doesn't seem to have any effect on the rendering in Thingworx View.

--Clay

1 reply

1-Visitor
April 26, 2018

Also highly interested in this.

 

I have already created a followup thread to this, explaining the problem in more detail.

 

Virtual-light-source-only-illuminates-certain-surfaces