Flexible reference handling in Top Down Design approach
Hello guys
I wonder how do you handle references between skeleton model and related parts to ensure the most flexibility as possible?
What I understand as "flexibility"?
* to me it is approach which ensures to you freely change of any entity in existing sketchers or even deleting them or even entire features without influencing final Publish Goemtry featutes which contains them
I start prototyping the product in Creo as soon as possible, making as much attempts and trial and errors I can.
This results often in critical changes, making whole idea of product, upside down, when simultanuesly appropriate Creo assembly is heavly advanced.
In such moment making significant changes is the first step to hell.
I hope I made my problem clear. So how dou manage references to let you change skeleton features without invoking every often solving problem of Public Geometry?
I found Datum Reference feature as some nice solution however it only helps to avoid regeneration problem of Public Geoemtry feature when single entities or quilts are removed not the whole features which represent them.

