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Hi, I just added 3D label close to 3D Gauge because I cannot find Label item on 3D Gauge. But this is bothering operation to fix the X,Y,Z coordinate with good balance between text and gauge image. Does anyone know adding label on 3D gauge or have alternative 3D widget? Best regards Akira
Hi guys. Is it possible to prevent an autoplay of the next step of a sequence when the step is over? I would like to add a kind of check or acknowledge from the user befpre starting the next step. Thanks in advance.
Hi Guys. For a customer project I have a model target which ten times smaller than the real object. It is more practical to show it on a smaller model to the customer, and we already have it 3D-printed. Because the model in studio is more detailed as the printed real one, I'm using a reduced Model as target model, so I'm superimposing the reduced one on the detailed model. The issue(s) I'm facing now are, that when I scale up the model target to match the detailed model, it's not recognized anymore, so I have to scale down the detailed model in studio, which is very inconvenient, because then I have to scale every single text and labels, etc. manually, and when we are using the real object later one, I have to do the same thing backwards scaling everything up again. Is there a better method to do this? Is someone facing the same issues, or has any ideas? Could there by an Conversion error in studio? Because when I want to scale up the target
$scope.setSequenceList = function(){ $scope.app.params.sequenceList = [ { "display":"Figure 2", "value":"app/resources/Uploaded/dobot_Arm_inspection_High.pvi" } ] } $scope.setSequenceList(); $scope.selectSequence = function(){ console.log($scope.app); if($scope.app.view.RepairSequence.wdg["sequence-select"].value){ $scope.app.view.RepairSequence.wdg["bottom-nav-grid"].visible = true; $scope.app.view.RepairSequence.wdg["select-popup"].visible = false; } else { $scope.app.view.RepairSequence.wdg["bottom-nav-grid"].visible = false; $scope.app.view.RepairSequence.wdg["select-popup"].visible = true; } } This is my JS code and my Pvz file has 3 step but this code did not work. I do not see any movement when click play button
We have an modal opened view in our vuforia application with a button on top. When we press this button we want to close the modal view and navigate to another main view. Example: MainMenuView is open -> Navigation to a 3D-Model view -> Click on a help button which opens a 2D Help or Informationview as modal -> Click on a button inside this modal view should close the modal view and navigate back on the mainmenu. On another post here in the community i found a function of JavaScript which seems to do what I want "app-fn-hide-modal" but I can't figure out on which scope this is called and with which kind of parameters. Maybe in this way? $scope.app.fn.hide-modal('view-1'); it doesn't seem to work. Can anyone help here? Javascript documentation for vuforia seems like a pain for me 😞
Creating a trained Model Target dataset is an option for the Vuforia Engine however I need this functionality in Vuforia Studio. Is there a pipeline for getting Studio to be able to use this data for targets or is this impossible? Thanks for any help/info!
How can I login another Vuforia account in my computer? Because my company just bought new account for developer and I already sign up with my trial version account.
To ensure your Chalk experience is the best, make sure to familiarize yourself with the below best practices. Initialization Keep movement fluid and slow Forward and backward smooth motion is best to allow device to create mapping Small circles in front of the object are also good Note: Do not rotate your device - keep the device's orientation fixed, moving it parallel to the object of interest and keeping the latter in view during initialization movement Environment It is important for the environment to have a lot of saliency, interesting features, & textures e.g. Stickers, buttons, cables, images/designs, shapes with corners, etc Stationary objects are best for Chalking Reflective, plain colored, or blank surfaces are not good for using Chalk Marks Well-lit areas are best for Chalk performance If an environment is too dark the device's camera will not be able to detect objects External light may be needed if the environment is too dark Either user can toggle t
My team is developing a Hololens AR experience that will be overlaying virtual models over a very large object. We want to have an easily repositionable UI so the user will be able to access critical information displayed on the 3D menu from any area around the object. A feature that would help in developing this would be the ability to have a built-in grouping or hierarchy feature for Widgets in the View so multiple Widgets could share a common pivot and javascript could be used to control the position and rotation on all of the widgets at once. This is possible with the 2D Layout in Mobile projects but doesn't appear to be possible in the 3D Eyewear project. Has anyone been able to implement this kind of feature in a Studio project for the Hololens? I've inserted this diagram to better explain what we are trying to accomplish.
I know that this issue , may be , seems to be more related to thingworx or navigate, but this is often a question which is related to models which are used in Studio and customers want to have some tool to view such models outside Vuforia Stuido and Vuforia View . Another important point is that Vuforia Studio Preview, Navigate Thingview and Creo View WebGL Toolkit used /are based on the same thingview library. The official statement of PTC here is that thingview widget, which is part from the Navigate extension is not supported for customized mashups and correct work is guaranteed only as part of the navigate functionality. Therefore, there is no documentation provided for the customization of this widget and no technical support cases will be handled on address of related issues. Also the geometry file formats supported by thingview are mainly the files supported by the Creo View application. All other file formats (which are not availalbe in the o
it is possible to add a new model into the canvas with Javascript Code. Thnx Giuseppe
Vuforia Studio Support for Creo 6.0 sequences Bug fixes and minor improvements Vuforia View Support for Windows Surface Pro 6 Bug fixes and minor improvements Experience Service An 8.4.5 version of Experience Service was not released
Hello, I know it is possible to get the length of the current sequence with $scope.app.view.Home.wdg["model"].steps however I would like to get the length of each sequence for the model, and store this in array. Is there a way of getting each sequence length, other than creating a loop where I change the sequence and then get the steps each time? For instance, if model-1 has sequence 1: 10 steps, sequence 2: 15 steps, sequence 3: 7 steps Is there a way to get this information without changing the current sequence multiple times? In the end I will create an array [10,15,7]. This is useful for an overall progress bar I'm creating. Thanks, Wes
Hii, I want play a video in 3D space while someone is seeing experience. Can any one help weather it is possible in vuforia studio or not? Thank you
Hello All, I am new to this forum and i just need to know if i can do advanced rendering in CREO parametric 5.0 and then import the same to Vuforia studio so that the product looks as realistic as possible.Because user is in need of AR experience where the product should look similar to real time object and also they need the shiny and texture finishes to be achieved instead of CAD looks.Is it possible in Vuforia studio ? Kindly help on this. thanks in advance
In my project I have several views, with buttons that are meant to execute different functions. For example, on my main view I have buttons that validate if a user has entered the right password, or take the user to a different view. However, it seems like functions are only sometimes called by button "clicks". For example, in order to get the sign in button to run the function that checks passwords I needed to use $scope.[functionname] = function(), but for another function it wouldn't run unless I added $scope.app.[functionname] = function(), and others will only run if they are defined as a nonanonymous function. Now, I'm having trouble getting a function to run from a click, I've added logs throughout my code so I can see the logic progression. I have a function defined as: $scope.addPart = function(partname) and the call is simply: addPart("PartName"), however no matter what I try the function never runs. Does anyone have any experience with odd function behaviors or specif
Hi, I have seen ktm bike experience i want to create same type of experience in which i want to highlighted the part once you touch the button on the screen and display 3d image and also it highlight the information of the component. Let me know if any one tried or having such solution. Thank you
Hello Guys, Is it possible to freeze/pause/stop, a sequence while an animation is running? Some of my steps are probably 60 seconds or longer with a lot of tool movements and actions -- and it would be great if the step could be paused part-way through by a button. In Creo Illustrate 5.0 its e.g possible. I know there is a "Stop" Service but it only pause after finishing the sequence. If someone can help, I would really appreciate 🙂
I created self-signed certificate and configured with the On-Premises Experience Service(ES) configuration. So am able to publish the experience to the ES from Vuforia Studio, but am not able to view the experience from Vuforia View which is installed in android device. As I installed the certificate on the Android device, am able to access the ES /ping and /Thingworx/Organizations API using mobile browser so I concluded that ES is working with self-signed certificate. When I scan the ThingMark, am getting the below error message. Please help me to resolve this issue "Unable to connect to an Experience Service. Check your settings or contact administrator""
Hello everybody. There is an instruction developed by Vuforia Studio and downloaded for viewing through the VuforiaView application on a smartphone. The manual has an action that requires clicking (click) on the model once or twice. And depending on how many times you press - the model changes color. Now you need to transfer this data to Vuforia in any form - at least in the form of numbers: 0 - no action was taken, 1 - pressed 1 time (odd number) (first color), 2 - pressed 2 times (even number) ( second color). Maybe someone knows how to do it. Thanks for your work
Hello, Following code doesn't work. $scope.assignTrustedUrl = function(){ $scope.view.wdg['video-1'].videosrc=$sce.trustAsResourceUrl('<http://example.org/example.mp4>'); }; $scope.assignTrustedUrl2 = function(){$scope.view.wdg['video-1'].videosrc=$sce.trustAsResourceUrl('<https://youtu.be/zlYZVUXxs_I>'); }; how play remote media? please let me know Thanks. Warm Regards, SeonHo
I’m getting this error 103 and doesn’t let me publish (Geometry recognition) but I have successfully published for the same pvz file with Thingmark and Spatial recognition. I have tried with CAD Optimized files as well as original pvz file, all result in the error 103 for publishing. I use Cloud Trial version, and I was able to Publish Model recognition on smaller object. Any help is appreciated. Thanks!
Hello, In my Vuforia studio there is a problem. It’s not validating the Experience service in INFO tab. It showing error as I attached the image in the attachments. Now I am using the trail version of Vuforia studio which is already extended my time but it’s not showing the TRAIL DAYS LEFT as I attached the image in attachments can you please check it and help me in this.
I have trouble with uploading my CAD Files. I actually couldn´t uploud any CAD file yet. I tried different .stp & catpart. files. I get the message that the CAD file is converting to pvz but nothing happens. The arrows are rotating but no stop. I hope someone can helb me with my issue. Thank you!! wn /Applications/Vuforia Studio.app/Contents/Resources/node_modules/cad-import-filters/import_filters/bin/step2pv ENOENTat Process.ChildProcess._handle.onexit (internal/child_process.js:240:19)at onErrorNT (internal/child_process.js:415:16)at process._tickCallback (internal/process/next_tick.js:63:19)errno: 'ENOENT',code: 'ENOENT',syscall:'spawn /Applications/Vuforia Studio.app/Contents/Resources/node_modules/cad-import-filters/import_filters/bin/step2pv',path:'/Applications/Vuforia Studio.app/Contents/Resources/node_modules/cad-import-filters/import_filters/bin/step2pv',spawnargs:[ '-vc1','-p','/var/folders/16/l0g5vxdd0cv_29hln1zb4_lw0000gn/T/Studio-convert2019521-1305-d7fzt3.r5mz
ERROR SUMMARYBelow is a summary of the errors, details of these errors are listed later in the log.* Activation of https://studio-download.vuforia.io/downloads/Studio.application resulted in exception. Following failure messages were detected:+ Exception occurred during store operation.+ Access is denied. (Exception from HRESULT: 0x80070005 (E_ACCESSDENIED))
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