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Hi,After successfully importing the projects, I do not the same under the projects sections in Studio environment. Can someone please help.Thanks,Avinash
Hello all,I tried to publish my experience for the new iOS11 for Spatial Tracking. It worked godd but I can not see any buttons to play the animation.Is there something special which I have to do?Kind regards,Stefan
Hello Everybody,I have imported External Data parameter of RPM value in my project. In thingworx studio preview the value is shown but it does not work when I publish it and view in mobile application (ThingWorx View). Can anyone pls suggest me how to do it.Message was edited by: Sushant Pandey moving to Studio
I would like to export animations in Creo Illustrate to another file type like AVI or MOV but do not have any options but WMV. how would I go about adding these types to the dropdown menu?
I have a pvz file I created in Illustrate. I have 3 figures there – 3 different annimations. I can not get them switch in TWS. I tried to use this technique: https://community.thingworx.com/message/55252#55252 but it does not switch…I am on TWS 8.1.1
Hello guys ,I am learning thingworx studio . I want to display image if i click on some another image or label in eye wear project type. Could you please help me on this .
There is no display on Canvas screen in Thingworx studio version 8.1.1. Please help me on how to get the display; following is the screenshot for the same.No error displayed, however the screen shows white color.Thank you.Regards,Srinivas
I use thingworx view (8.1.1) on i phone 6 (IOS 11.1.2) I can't scan thingmark when i use with Spatial Target but it work when use with i phone 7(IOS 11.1.2)
This code will enable swipe up, swipe down, swipe left, swipe right, swipe from left edge, swipe from right edge, swipe from top edge, and swipe from bottom edge capabilities on iOS and Android. Replace the valueDisplay lines below with the code you want to run for each swipe. There is a function to turn the touch listeners off; you'll likely want to exclude the coordinates of the 2d elements like sliders or disable the listeners while users are using the sliders. If you don't, moving the slider will cause the swipe to execute.//Touch gesture variablesvar NumberofFingersTouch;var FingerStartX;var FingerStartY;var LeftEdgeSwipeOffset = 50;var RightEdgeSwipeOffset = 50;var TopEdgeSwipeOffset = 50;var BottomEdgeSwipeOffset = 50;var SwipeDistance = 120;//Enable touch controls for swipe, move, and rotate$scope.EnableTouchControls = function() { window.addEventListener("touchstart", $scope.TouchStartFunction); window.addEventListener("touchmove", $scope.TouchMov
I am interested on getting the gesture support for ThingMark based experiences like you can with the Spatial Target, so that the user can explore the model in a more natural way by pinching to scale or 2 finger swipe to rotate rather than using sliders and buttons. Could this be a feature that is added in future versions of the software?Does anyone know of a way to make this possible using JavaScript at the moment? I have got something working on iOS by using the 'gestureChange' function, but I cant figure out how to do something similar for Android.
How to connect KepServerEx data to Thingworx studio using external data? Please help me.
Hello,firstly congratulations for the hard work you put in this application, it is really impressing.I wanted to ask how can we navigate through different views without having to re-upload the 3D models on the view again, i just want to add different types of 2D widgets, more like the KTM motorcycle welcome experience.Thank you in advance
I want to develop a similar kind of AR experience like the motor bike application of View app. for that I want to add different different slides( pages/view) for different different activities like zoom, rotation, disassemble etc. So my question is how to add different different pages like I see in the motor bike app. The pages will be changed by clicking the next button.
sorry My English isn't that goodi want to change thingmarks !
After downloading my ThingWorx Studio trial and running setup.exe I get this error message:Application download did not succeed. Check your network connection, or contact your system administrator or network service providerIn the log:PLATFORM VERSION INFOWindows : 10.0.14393.0 (Win32NT)Common Language Runtime : 4.0.30319.42000System.Deployment.dll : 4.7.2053.0 built by: NET47REL1clr.dll : 4.7.2117.0 built by: NET47REL1LASTdfdll.dll : 4.7.2053.0 built by: NET47REL1dfshim.dll : 10.0.14393.0 (rs1_release.160715-1616)SOURCESDeployment url : https://studio-download.vuforia.io/downloads/ThingworxMobileBuilderApp.applicationERROR SUMMARYBelow is a summary of the errors, details of these errors are listed later in the log.* Activation of https://studio-download.vuforia.io/downloads/ThingworxMobileBuilderApp.application resulted in exception. Following failure messages were detected:+ Downloading https://studio-download.vuforia.io/downloads/ThingworxMobileBuilderApp.application did not succeed
Hello , I am currently trying to import a model (.pvz) desgined in creo illustrate ,which has callouts in it ,but when i add that model to Thingworx studio resources ,it does not display the callouts .How can i do this ,in thingworx studio .Is it possible or not .It will be great if any one can help on the same .Kind regards ,Amar .
We're partners with PTC, and we want to show some Demo about AR and VR. But my application for Thingworx Studio has expired. Can I continue to use it?http://fanyi.baidu.com/translate?aldtype=16047&query=Thingworx+Studio+%E8%AF%95%E7%94%A8%E6%9C%9F&keyfrom=baidu&smartresult=dict&lang=zh2en###
Hi everyone,I'm creating an Eyewear project in ThingWorx Studio and I see there are some Application Events that can be fired with a gesture.I read in the help page of Vuforia (here: https://help.vuforia.io/studio/index.html#page/ThingWorx_Studio_Help_Center%2FEyewearExperiences.html%23) that Application Events can be bound to a service to complete actions like playing a sequence, but I see that there's the "JS" button and a textarea like in the click event for a 2D button for example.I tried to call a function there, but in the preview mode nothing happens. (I didn't test with HoloLens because I don't have HoloLens yet)Is there the possibility to call a JS function or it's ONLY for binding service?Thanks,Alessio
i'm sorry my English isn't that good we need to know how to use Share > Experience URL and Export Project > file xxx.json we want to make MyARapp don't run on ThingWorx View
i'm sorry my English isn't that good we need to know how to change 3 thingmark ? or i waste money for change thingmark ! Message was edited by: Sushant Pandey changing to studio for better visibility.
Hi,I've signed up for Thingworx Studio Trial version to develop an AR proof of concept. However, I could only login outside my company's network. When I try to login from my corporate network, I get the following log:[11/19/2017 08:00:48] Studio Version 8.1.1 (8.1.1.2213)[11/19/2017 08:00:48] Status Message: Version 8.1.1 (8.1.1.2213)[11/19/2017 08:00:48] Checking for updates from https://studio-download.vuforia.io/downloads/ThingworxMobileBuilderApp.application[11/19/2017 08:00:50] Status Message: Performing First Time Setup (Application)...[11/19/2017 08:00:50] Unzipping mbdist.zip to C:\Users\Chernyavskiy\AppData\Roaming\ThingworxStudio\studio-download.vuforia.io\[11/19/2017 08:00:54] Status Message: Performing First Time Setup (Libraries)...[11/19/2017 08:00:54] Unzipping mbmodules.zip to C:\Users\Chernyavskiy\AppData\Roaming\ThingworxStudio\studio-download.vuforia.io\[11/19/2017 08:01:26] Starting node.exe[11/19/2017 08:01:28] info: [twx-studio:initializer] Node version: 8.7.0[11/
Same Question about below questions. Any Solution about that?In Thingworx Studio any option for it? Claudiu Craciun 2017. 4. 18 오후 7:58HI,I created several experiences in Thingworx Studio and thee is a issue with the shaking of the 3D model.I would like after the 3D model is uploaded in in thingworx view apps the 3D model to remain fixed and not shaking or vibrate when the table of phone is moving around the 3D Virtual Model.DO you know any solution about fixing this shaking(vibrating) of the 3D virtual model.
The HoloLens currently has the capability to handle 2GB of RAM. We uploaded a 65MB PVZ file thru ThingWorx Studio and wasn't able to download or view it in HoloLens. We are processing a few more files at different sizes to evaluate...but am wondering if anybody knows the PVZ file size limit to view in HoloLens?
I am not able to publish my experiences and when asked for my credentials it does not accept them. How do I reset the credentials?
Here is a full list of the new features and functionality in ThingWorx Studio.ThingWorx StudioA QR code is automatically generated in ThingWorx Studio in the PROJECT pane under Info > Experience Service. Using ThingWorx View, you can scan this QR code to set your Experience Service URL.Ability to rename Application Parameters.Bug fixes and improvementsThingWorx ViewUse a QR code to automatically open an Experience or to set the Experience Service URL.New Enable auto-open setting allows you to go directly into an Experience when only one Experience is returned.HoloLens:Gaze cursor changes when placed on a tappable augmentationNote: To highlight tappable augmentations, place the gaze in an empty space, and air-tap once.Bug fixes and minor improvements
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