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Hello can someone explain me a procedure to perform a explode view using slider. 0-1 all the pars should move out to a predefined exploded position. should i write some code by using model item or we have an option to collect all model item at once and tag the postions. or anyhting in creo illustrate
In my project the blink function timing changes(flashing is incorrect) when I return to main menu and then back to experience. I have used 3D image with interval function JS. $scope.blink= function(){interval= $interval( function(){$scope.app.view.View2.wdg["3DImage-1"]["visible"] = !$scope.app.view.View2.wdg["3DImage-1"]["visible"];$scope.app.view.View2.wdg["modelItem-1"]["visible"] = !$scope.app.view.View2.wdg["modelItem-1"]["visible"];}, 600);} It works perfect on first time with 600 milliseconds, It going wrong(flashing is incorrect & 300 milliseconds) when I return to main menu and then back to experience. can someone tell me how to solve this.
Hello I'm working on an HoloLens experience where I want to make some models invisible. Somehow it's not possible to change the visibility attribute of the models and also the forceHidden attribute does not work on the HoloLens... I also tried it with the opacity all the following commands don't work neither. To check if its principally working I added the command to move the model on the z-axis and this works. $scope.app.voiceHideSteelwork = function() {voiceHideSteelwork();} function voiceHideSteelwork() {$scope.setWidgetProp('model-1','z','0');$scope.setWidgetProp('model-1','opacity','0.5');$scope.view.wdg['model-1'].opacity = 0.5;$scope.view.wdg['model-1']['opacity'] = 0.5;$scope.setWidgetProp('modellItem-1','opacity','0.5');$scope.view.wdg['modellItem-1'].opacity = 0.5;$scope.view.wdg['modellItem-1']['opacity'] = 0.5;} Can somebody help me to make a model invisible? Best regards David
Hi, I am in the process of creating a use case for MBD means that uses the data/information from creo. Support needed: 1.populate data from Creo parameter and notes. notes will be having a unique name that tech_spec, Fun-Spec 2. display the model tree from creo and enable show/hide as shown in the picture below.
With two toggle button in a grid, applying a NOT PRESSED binding to both toggle buttons within them. if we press one of the buttons, the other should appear unpressed. This particular NOT PRESSED binding is not unpressing the other button in the preview and published output also.
Hi, I have developed a solution in vuforia which covers three-segment people are end-user, sales, service and it works fine. the data and viewable screen should be relevant to user groups. can you brief here the procedure to implement the role-based usage? the role and user login may be from windchill / AD which is an added advantage.
Hello, I have created a layout with a list and button to select the sequence and play, i want to place them both in a single line but it doesnt happened. find the css and result below Updating Media .my-select {font-family: Century Gothic;color: white;background-color: green;font-weight: bold;font-style: italic;width:200px;bottom:0%;} .play-button {font-family: Century Gothic;color: white;background-color: green;font-weight: bold;font-style: italic;left:200px;bottom:0%;}
1. I created a simple creo 6 part with two different states are Front, Top + Default 2. Saved as a PVZ file 3. Imported in creo 6 where all the states were listed 4. crated one picture with respect to view along with dimensions 5. Published as PVZ 6. Created new project in VUFORIA 7. got the sequence and added list button to show 8. when I activate the dimensions are displayed but the model was not positioned as expected. the deviation continues when I use camera to capture the change position of a model during animation capture.
Hi, Need your help in getting the below workflow : 1. User Opens Vuforia View experience 2. Asked for username > Enters username > This has to be written to a data table in TWX Any help here will be appreciated!!! Avinash
Hi everyone, I am struggling with configuring the time series chart in my vuforia studio. I don't know why the chart doesn't start with the first timestamp. The chart doesn't look good because the data is on the right side. The left side of the chart is blank because there is no data. I use QueryPropertyHistory to populate the data. I have checked that the returned data is correct. How to configure the timestamp on the time series chart?
Hi, I have created one grid layout and placed 4 icons on it. it is fit perfectly when it is on landscape mode but it doesn't fit in portrait mode. can someone tell me how to solve this or any sample solution available to create the grid layout using .js code based on the orientation?
Hi, I am using the below script to rotate the model. var timerId = -1;var angleIncrement = 5; // degreesvar timingInterval = 30; // milliseconds $scope.rotateModel = function(){if (timerId > -1) {clearInterval(timerId);} timerId = setInterval(function() {if (!$scope.app.params.ry) {$scope.app.params.ry = 0; }$scope.$apply(function(){$scope.app.params.ry += angleIncrement % 360;});}, timingInterval);}; But the below code which I using to stop rotation does not seem to work. $scope.stoprotate = function() {$interval.cancel($scope.rotateModel);} Any help in this regard will be great!!!
Hi, Wish to check if there is any way to set the spatial target to be usable for objects which are meant to be placed ceiling wise eg ceiling fan,aircon,lights.
As a valued customer of PTC, you are invited to participate in a study that will directly influence what we work on first as we improve your web and mobile experience.STUDY DETAILS Choose what is most important to you when working with PTC software and what you do most often. This activity takes about 5 minutes to complete. The study runs to the end of day Friday, August 14th You can complete this online activity anytime at your convenience. Follow this link to complete this study: https://ptc.qualtrics.com/jfe/form/SV_4PKkbCOdgRBsvgV Thank you for giving us the opportunity to improve your PTC experience! Nalie Lee-Heidt (nleeheidt@ptc.com) PTC Customer Experience Team
Hello, I have setup the andriod studio and followed the steps as per link below https://library.vuforia.com/articles/Solution/Getting-Started-with-Vuforia-for-Android-Development result directly and imported the project updated as shown below but never found a directory called libs in the folder structure. Result is this, not able to set up a sample project, I am a mechanical engineer so may not have a complete background of android studio and other stuff. please someone guide me out to setup the sample application and make a new application in android studio and publish (Demo)
HI, I have developed an vuforia project with a 3D model and animation but when it comes to deployment it required vuforia view all the time, but I would like to make this as a sperate Android applciation. could you please someone explain me how to import all vuforia finished stuff into android studio to build an APK.
we found out that the voice command "holo view / hollow view" forces a switch to "holo view / hollow view"-mode in vuforia view app (on hololens 2) ... does anyone know what it is
Hi gurus, May I know if 3D model files with photorealistic rendering can retain their rendering upon importing into Vuforia Studio? I have a customer who is using Keyshot to design its 3D model appearance and would like to use that 3D model (with specified 3D rendering) for AR experience development. Is this possible?
I am new user to Augmented Reality. Is there any comprehensive introductory material (videos, powerpoint presentations, documentation, etc...) that you can reference me to around the Vuforia suite of products? More specifically, I'm looking for any information on Vuforia Chalk, Vuforia Expert Capture, Vuforia Studio and Vuforia Engine, and how those four products can be integrated together to create innovative solutions in the process manufacturing space for remote collaboration/troubleshooting and personnel training. Any help that you can provide would be greatly appreciated. Thank you in advance.
Kind of a multi-part question. I have added a 2D audio widget ('audio-1') into my project. I would like to have it start playing only when I touch a 3D image. 1) How would I go about implementing this? I've been having issues figuring out the code and the path name to reach this. Is it $scope.app.params? Is it $scope.app.fn.triggerWidgetService('audio-1', 'playAll');? 2) Just in general, can someone help me understand better all the pathnames? It's kind of a pain trying to figure out what works and what doesn't. Likewise it's hard to figure out how to have the code trigger events like animations of .pvz files (svc.playAll for example). If someone can kind of type them out and/or help me understand how to derive these things, it would help immensely. Loosely I understand the bindings that the UI provides, but it's still a little confusing trying to actually type in the line of code that's syntactically correct to do what I need it to do. 3) If I wanted to have multi
Could I get some more information on these two options for the 3D container? https://support.ptc.com/help/vuforia/studio/en/index.html#page/Studio_Help_Center/Widget3DContainer.html This article only mentions ThingMarks, do these options also affect model targets? We're having trouble where our experience loses tracking once the model target is even slightly obscured from the camera view. What combination of these options would solve these tracking issues?
Hello and good day. I have been stuck in this page for a week and does not get any email. Anyone know what the best solution for me to install for the trial ?
Vuforia View is still not supported on iPhone XR, 11, 11 Pro, 11 Pro Max and the latest iPad Pro. Those devices are not listed here: https://support.ptc.com/help/vuforia/studio/en/index.html#page/Studio_Help_Center/common/ViewSupportedReq.html When will PTC support Vuforia View on those devices?
Vuforia Studio Bug fixes and minor improvements Vuforia View Bug fixes and minor improvements Experience Service Compatibility with ThingWorx 9.0 Bug fixes and minor improvements
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