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I have been using ThingWorx Studio for around a week, it stopped working for what every reason. so i am trying to reinstall it. I seem to been having a problem reinstalling it.Application cannot be started contact the application vendor. attached is the log file can any one help i was doing so well!Message was edited by: Sushant Pandey moved to ThingWorx Studio Community
Greetings everyone,Let me introduce you to the situation I'm in, briefly.I have installed Composer and Studio on my machine, created a Thing with few Properties and would like to import these in Studio.When I change server address to local instance of Composer (http://localhost:80), I am able to load data from Composer but unable to publish experience because I don't have Experience Service (ES) server on my machine.Since I don't have an option to create ES, how am I able to import data from Composer to ES https://xxxxxx.pp.vuforia.io/ given by PTC?Regards!
While we were a little slow out of the gate, we did eventually publish several models. We had assumed we could just republish our existing experiences, but then read the notes more closely about how that wasn't possible. Our first model was a relatively small assembly, and it loaded quickly. Then we published three different LODs of a full spacecraft model. All 3 models loaded relatively easily in the HL. I believe the largest took about 45 seconds. We will share our initial observations about image quality and ability to manipulate the model on Monday. We want to make sure we aren't overlooking an instruction first. All and all, not bad for day 1.
Hello ThingWorx community!I just installed the ThingWorx Studio (v1.11), and had a quick question. From what I can tell, ThingWorx Studio sets up a local virtual environment, which then opens the "portal" located through localhost:3000.We have other applications that use that directory, and it is causing a conflict... so I was wondering - Is there a way to change that port number to something else? I've poked around briefly, and thought maybe there would be a setting located inside of my "ThingWorx Studio.exe.config" file, but have not found any way to easily change it.Thanks,James
Purpose: Cast hololens screen in real-time so other people can see what's in front of the Hololens user.Microsoft APP "microsoft hololens" can do thisProblem:Cast screen before starting the Thingworx app on the hololens >> Thingworx app on the hololens can't read the ThingmarkCast screen after starting the Thingworx app & scanning the Thingmark on the hololens / starting AR >> user can see the AR but the AR is not casted to the hub/computer.Koen
I've noticed that the tracking drifts about a couple of inches. You can see it if you turn on "display tracking indicator" and walk around the Thingmark. Any chance this will improve? I'm testing models with two HoloLenses looking at the same ThingMark and there is a discrepancy on where the model is located in space.
I have a project finished that i want to publish, but when i go to do so, its asked for a localhost:3000 username and password. Message was edited by: Sushant Pandey moved to ThingWorx Studio
Been working on a Blue Pump Demo, have 3D printed the Blue Pump as well, but when I try and superimpose the same AR experience which is available inside the Blue Pump Demo/Tutorial, I am unable to get the required the desired result. I have tried diffirent locations and orientations while placing the ThingMark inside the ThingWorks Studio as well. But then it just doesn't work. Please find the images attached with this thread.Has anyone tried doing this? Is there a different process involved for superimposing experiences?Thanks,Nitin
How to get "Experience Service URL" for Thingworx Studio ? is there any place to request ?
Hello every one,Could Thingworx studio work with other IoT solution (other than thingworx foundation) ?my customer already have an IOT solution and he wanted to know if he can use thingworx studio with his solution.Thank you,
Hello,I have the thingMark scaled to 1, and I printed the ThingMark at it's default scale (5cm).When I start the experience, it anchors the model about 20 feet beyond where I am looking. When I look directly at it it looks almost correct, but in an Escher sort of way, when I try to walk around it, the Anchor is about 20 feet past the ThingMark.How do I adjust the HoloLens's perception of the ThingMark's size so that it knows how close it is to me?Also, I tried to take a picture of it with "Hey Cortana, take a picture" so that I could show you what I'm talking about, but the picture does not capture the hologram produced by the ThingMark.Thoughts?-Brent
Hello,All software and hardware up and running.When i upload a model, how do i get around my model??It is far away, and as I walk it stays far away. Seems to stay the same distance from the hololens ....Same model tested on Ipad, no problem there.Koen
When I try to fill in the login data in Thingworx Studio for the developer login, my login I have doesn't fit. I have got a welcome email with the information about the experience credentials server and the ID for the thingmarks. The auto configuration runs to a failure because login in data are not correct. Where is the failure? Message was edited by: Sushant Pandey moving to ThingWorx Studio
ThingWorx Studio Release 1.12 has more style enhancements both for widgets and the application, as well as performance indicators in ThingWorx View app. The applications are scheduled for automatic upgrade, and we encourage customers to make a great use of the new features as listed below:ThingWorx StudioAdded state-based formatting support to the Data Grid (rows and columns), List, and Gauge widgetsAdditional styling support for the Data Grid widgetCustomizable acknowledgements of sequence stepsUnified 2D and 3D modes in PreviewNew Force Hide property on the Model and Motel Item widgets that overrides all other visibility settings to hide the item and all items related to itThingWorx ViewPerformance indicator displaying rendering frames per secondCustomizable sequence step acknowledgement responseAbility to tap on a model to activate an event (iOS and Android only)Improved model caching (iOS only)
I have a CAD file that was originally a wrl file. I opened it in Creo Illustrate and modified the colors of all of the individual components. After publishing as a pvz file type and adding it as a resource within ThingWorx Studio, the colors revert back to what they were in the original wrl file. There are a large number of individual components and multiple colors need to be used.Is there a way to retain the colors to be as they are shown in Creo Illustrate?
Since the latest Studio update I had grey canvas sporadically, since the update to Creators Update of Windows 10 this is permanent.So basically I am not able to work with Studio anymore.Any fixes or settings for this?
Hi,i am in the beta program for vuforia studio. I have accesso to cloud instance of thingworx that is connected to vuforia. I am able to create things and read properties and excecute services on thingworx from vuforia. I noticed that is installed an extension called like "vuforia experience services connector" that in my opinion is needed to connect vuforia to thingworx. Now i need that extension for connect my own instance on thingworx on another server to my pilot vuforia service. Where can i find this extension / plugin ?thanksAlberto
I am going through the blue pump case in the thingworx studio tutorial. After drag the 3D label onto the canvas, trying to add external data, met the following error, please help!Message was edited by: Sushant Pandey moving to ThingWorx Studio.
I am using creo 2.0, recently i am update system software, after that creo didn't open, then i am uninstall the software, then again re-install the software, again continue the problem. Is there any solution for this issue?
Hola un saludo a todos los de la comunidad desde México un abrazo aquí andaremos para apoyarnos en lo que se necesite excelente fin de semana
Hey so I get this weird error :Cannot continue. This application is improperly formatted. Contact the application vendor for assistance.Then I click on details and this is the text generated by the error :PLATFORM VERSION INFO Windows : 10.0.14393.0 (Win32NT) Common Language Runtime : 4.0.30319.42000 System.Deployment.dll : 4.6.1586.0 built by: NETFXREL2 clr.dll : 4.6.1637.0 built by: NETFXREL3STAGE dfdll.dll : 4.6.1586.0 built by: NETFXREL2 dfshim.dll : 10.0.14393.0 (rs1_release.160715-1616)SOURCES Deployment url : https://studio-download.vuforia.io/downloads/ThingworxMobileBuilderApp.applicationERROR SUMMARY Below is a summary of the errors, details of these errors are listed later in the log. * Activation of https://studio-download.vuforia.io/downloads/ThingworxMobileBuilderApp.application resulted in exception. Following failure messages were detected: + Exception reading manifest from https://captcha.gecirtnotificat
Hi, I have .pvz file of a machine which consists assembly of all of its part. i have to display the animation of assembling and disassembling of its part. in order to do that i need .pvi file which is basically sequence URL as per my knowledge, correct me if i am wrong. How can i create its corresponding .pvi files ?i have renamed the .pvz file to .zip file then i extracted it,I get .pva files,still didn't get any .pvi file.Regards,Quadir
Hi all,is it possible to use an image as a tracking target or does it only work with Vumarks?thanks.Benni
If bloom puts ThingWorx View to sleep, how do I wake View and maintain experience context? I find if I click on the View window again it puts me in Scan mode. I would rather enter Scan mode only if I Swipe Down. This would allow me to access other apps and then return to a View experience.
I am attempting to learn the basics of AR in ThingWorx Studio and am currently on the trial. The problem I am having is that the 'canvas' area on the page is a blank grey background no matter what I do. I have tried going through the sample projects and creating my own, but have had no luck being able to view anything on the canvas. I am using a mac and google chrome. Thank you in advance for helping out
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