Vuforia Studio
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Hi PTC, I have a project finished and I want to publish. It's asking for a localhost:3000 username and password. Where can i get the credentials. I m sure, it didnt ask me for any credentials for localhost:3000 while installing the Studio. can you please help?
Hi, I am not able to log in to publish an experience. It says incorrect username or password. Attaching the log file for your reference. --
Hi everyone, I was wondering if there was anyone here who has introduced AR into your company. If so, what are some of the ways you have started to use this tool to generate value in the company? How did you build a business case to get stakeholders to invest in AR in a meaningful way?
I have a Engine FBX model that has an animation of the cylindars moving up and down. What is the work flow to get that animation to run inside of the software? Is this even possible?
How can i grab each (different) playing step on center of mobile screen. i want to take all sequence in model in center of screen one by one
Hi-- I'm trying to develop a Hololens experience based on a sequence in my PVZ. But we are having some trouble getting the sequence to display correctly. The sequence works perfectly in Creo View, in a regular AR experience (mobile), and in the browser preview for the Eyewear experience. But when it runs on the actual Hololens, it breaks in a couple of different ways: One of the components (modelItems) in the sequence moves in the wrong direction--it should move away from the thingmark, but instead moves toward it After another component moves and fades out, the sequence seems to abort, sometimes taking the entire Thingworx app with it Is this a known issue with the Hololens app? If so, what is the timetable for app updates, and when can we expect fixes for this? In the meantime, is there a workaround, e.g. avoid certain effects or otherwise tweak the sequence so it is more compatible with Hololens? If it is not a known issue, I would like to make it known
That is happen on my prod es! If I publish that again it works. But nothing was changed and delete before!??? Why? Have anybody an idea? Thanks Christian
In the latest version of ThingWorx Studio 8.2.2 the css for PopUp no longer works. in the previous one I used the following CSS to animate the Popup window, after the update the show / Hide animation does not work anymore. CSS Used .twx-popup-container { transition: -webkit-transform .5s cubic-bezier(.455,.03,.515,.955); transition: transform .5s cubic-bezier(.455,.03,.515,.955); transition: transform .5s cubic-bezier(.455,.03,.515,.955),-webkit-transform .5s cubic-bezier(.455,.03,.515,.955); -webkit-transform: translateX(0) translateZ(0); transform: translateY(0px) translateZ(0); } .twx-popup-container.hidden { display: block !important; -webkit-transform: translateX(250px) translateZ(0); transform: translateY(-600px) translateZ(0); } Has something changed ? 😞 Giuseppe
The "pipes" example has shadows enabled. How is that achieved?
I created mulitple sequences in a model. Now i have binded it with application parameter . i want to know how can i provide values to that parameter at runtime in Home.js or elsewhere.basically i want to change the sequence by calling different functions.
Hi Everyone, I'm currently trying to display some properties of a thing that I have in a local installation of Thingworx Composer in an AR experience using Thingworx Studio. I have created the 3D model and imported it into Thingworx Studio and I also created Some gauges and labels to display the properties. The problem that I have is How can I get the real-time properties values, from the thing that I have in Composer, to Thingworx Studio ? I tried to follow this guide but they show how to do it using a hosted version of composer already created by PTC. I have searched a bit and I found that I need the Experience Service Extension installed in the local instance of Thingworx Composer. The question now is where can i download the Extension and how to install and configure it ? Best Regards.
Hello, I have started exploring thingworx studio since the last couple of days, I am very much interested to figure out how to get model targets working in the Thingworx View app. I am testing on both android and iOS devices. All the devices are updated and I am currently using the Thingwrox Studio 8.2.1 Trial Version. My issue is that I was able to view the model target yesterday on the iOS device. But later I tried using 3D Label, and since then I am not able to see anything when I load the project in the Thingworx View app. I also tried creating a new project following the same steps. But no success yet. What could be the issue? Any support would be greatly appreciated. I am trying to recreate the output from my end by following the steps mentioned in the following post from Clay Helberg https://community.ptc.com/t5/ThingWorx-Studio/Model-targets/m-p/521444#M1669
Ciao a tutti, Ho bisogno di creare un nuovo utente e una password in ThingworxStudio per poi associarlo a un esperienza e visualizzare le volte che quell'esperienza è stata visualizzare. Potete aiutarmi. Grazie, Matteo.
Hello, i am currently creating an 3d experience espacially for the hololens. Therefore i want to associate a 3d-picture with an even by "clicking" on the picture itself (hololens tab gesture). When using the JS application for the clicking event, the program / hololens doesnt register any "clicking" while in thingworx view. In consequence i cant start the desired event.Is there something i am missing to trigger the functionality as "button" for a 3d-picture/object in an 3d environment? Voice Commands do work absolutely fine though. Btw.: The command for activating the desired function in the additional picture is wrong - i know. i am using viewCtrl.movemodelItem6(); now.Greetings,Andre
When i try to login to ThingWorx Studio at the "Configure ThingWorx Studio", I get the "Auto Configure Failed. Check log for errors" message. Please find the attached Logs and Screenshot.
So you've registered for LiveWorx. Now what? You know you have to start planning your trip but where does one begin? We have taken the time to make some of those recommendations for you to get you started - check out some of the agendas that are specific to you: ThingWorx Studio Recommended Agenda AR/VR Recommended Agenda See the full list of Recommended Agendas here (more being added soon). If you have not registered for LiveWorx yet we have a special discount for our users such as you - use code COMMUNITY for $150 in savings off your All Access Pass. Click Here to Register. Other
I am unable to log in to my portal. if I try to log in using portal login it shows error.The log is attached
Upon updating my Google Pixel 2 XL to Android 8.1 now as I open ThingWorx View app it loads a white blank screen and gradually few sec later crashes itself. Any help?
Hi, I'm new in Thingworx Studio. I want to zoom whole view by using javascript code like when zooming in and out using mouse wheel. It's not just scale the only one 3D model, it's same zooming function as mouse wheel event. Is it possible through javascript or other functions? and is it possible to set certain zoom level at window open through sending GET request to Content Delivery Service with URL such as /ExperienceService/content/projects/myproject?
Hi, i have created a AR project in ThingWorx Studio. now i want to video call using Skype on 3DImage click of AR on HoloLens. Please Reply.
Hello, Since I have issues with the sequences in the HoloLens, I try to get a work around. I have a Button, that invokes the function playStep(). The function starts with "modelItem-1". Then, the function moveAway() is invoked, which moves the modelItem and then makes it invisible. When the button is pressed again, it should automatically change to "modelItem-2" and start the same animation starting at its starting position, moving it up and making it invisible. Somehow I can’t get the script using a variable for the name “modelItem-1”. Can anyone help? var modelItemCounter=1;var timerId = -1;var timingInterval = 30;var angleIncrement = 45;var ydelta = 0;var speed = 0.01;var modelItemVar; $scope.app.playStep = function() { $scope.modelItemVar= "modelItem-"+modelItemCounter; console.log ("modelItem: "+ modelItemVar); var zpos = $scope.view.wdg[modelItemVar]['z']; $scope.moveAway();}$scope.moveAway = function() { if (timerId > -1)
What are the CSS scripts for the "Text Input" Widget. I have the label position set to 'Stacked Label' and I am trying to change the colour of the label text color and text color. At the moment I am using: .dataLabel { background-color : #346596; font-weight : bold; color : #FFF; } The background color and font weight works fine, but the color (font color) does not work. Is there anything specific I am mising? Thanks
Hi folks-- Does anyone know a way to change the light source(s) used in rendering the AR experience in Thingworx View? We are having an issue where the default light (seems to be headlight?) is causing reflections or other artifacts that interfere with viewing certain detail features in the experience. Is there a way to specify the number and/or location of light sources in the experience? I've tried modifying the light sources in Creo Illustrate before saving the PVZ, but it doesn't seem to have any effect on the rendering in Thingworx View. --Clay
Hello,i created an experience in which you are able to see an augmented version of a pump station from a balcony.I am having the issue now that the big model lacks opacity and is nearly transparent. (You can see it in the video that the big model looks pale, while the downscaled version seems more opaque)Video: Video Link : 2104 Has someone encountered the same problem or does someone know a way to fix this issue?Model Properties are:Thank you and kind regards,Jan-Hendrik
Seems like there is not a lot of information available on Model Targets other than you can do it. So i wanted to start a thread for sharing best practices. So far my only problems have been on the detection side in View. The only guidelines i have found on improving detection are in the Vuforia API documentation on this feature, specifically in the instructions for the Vuforia target generator app. For stable detection, detection positions with a fronto-parallel view onto the object should be avoided. If possible, choose a position with a diagonal view, such that two or three sides of the object can be seen. Additionally, detection positions with many parallel lines should be avoided.For smaller objects, detection positions where the object only fills a small part of the image should be avoided. I had to look up "fronto-parallel" and could only find machine vision papers using it. Basically don't use a view with a big flat surface parallel to the camera view plane. If your
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