Vuforia Studio
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how can i use pvroptimizer.exe to compress pvz files outside Vuforia Studio. The reason is to compress the pvz before I can work them in the Studio environment. Thnx @Giuseppe_Fiore
Hi folks-- Creo Illustrate 6.1 offers a new feature that allows you to attach a decal graphic onto a part, so that it moves with the part like a texture. I'm currently using Creo for decals and textures, but it would be a lot easier if I could do this in Creo Illustrate instead. Unfortunately, it doesn't seem that the current Vuforia Studio supports these decals. When I create an illustration/sequence with a decal and publish to PVZ, and then load it into Studio, the decal is not visible. Does anyone from PTC have and information on when this will be supported in Studio? @RolandRaytchev @sdidier Thanks!
(view in My Videos)I have members of the Developers group in the ThingWorx Platform connected to the ES that are able to sign in to platform, however, they are unable to validate via the ES with their credentials, nor are they able to publish unless I add them to my administrator's group. I do not want them to have admin access, but DO want them to be able to publish experiences. Any help is appreciated. Best, Alexander
Hi, I would like to show a popup window with javascript. How can I do that? $scope.Motor = function () { $scope.view.wdg['popup-1'].show = 'true'; ???}; Many Thanks Janos
We are trying to create some method for which to track the location from which a user access our Vuforia Experience Service to try and reduce unauthorized access. I found in the $scope.device.location a function called getCurrentLocation(), which when called updates the $scope.device.location.lastLocation values. Testing on the preview it works exactly as expected, however on mobile it does not. I suspect this is because I was able to allow location on my browser however, since the View App does not have a request to allow access to location built into it a mobile does not produce a location and there is no where to force it in the phones permissions settings because again the View app does not have the provisions for it by default. I'm wondering if there is a way to trigger this permission request from the experience itself (both on iOS and Android) or some other method for which to get the GPS Lat and Long (perhaps even just IP address) of the device which a user is accessing
Hello there, is it possible to create an submenu in the header button? Any response is welcomed. Thanks in advance.
I am testing a time series chart. Normally, hide the chart and click the 3D image to display the chart. When displaying a chart, the following message appears. "Data is not loaded yet" I set the chart in the following order. Sorry. I didn't check the getting start guide. The trial confirmed that only the "getpropertyvalue" service is available. If I use the paid version rather than trial, can I use the time series chart if I follow the procedure above?
I am playing sequence on one button ,after playing if i am switching to another button to show my bom at that time my sequence model is still showing . i want to deactivate the sequnce .
I am using tml3dRenderer.GetObject($scope.currentSelection).GetWidget().GetLocation().position.x to get x coordinate of a selected model item on click of a button. This piece of code works in preview mode but in Ipad it throws "GetObject()" method not found. Is this an issue with vuforia view or with ipad? Any other workaround for them? My code is as below - var xPos; var yPos; var zPos; if (twx.app.isPreview() == true) {tml3dRenderer.setColor($scope.currentSelection, PICK_COLOR);xPos.push(parseFloat(tml3dRenderer.GetObject(partId[i].modelItem).GetWidget().GetLocation().position.x));yPos.push(parseFloat(tml3dRenderer.GetObject(partId[i].modelItem).GetWidget().GetLocation().position.y));zPos.push(parseFloat(tml3dRenderer.GetObject(partId[i].modelItem).GetWidget().GetLocation().position.z));}}else {tml3dRenderer.setColor($scope.currentSelection, PICK_COLOR);xPos.push(parseFloat(vuforia.GetObject($scope.currentSelection).GetWidget().GetLocation().position.x));yPos.push(parseF
We have some models that we're trying to do object recognition with the model target widget. The object though is very parallel, flat, and fairly un-interesting other than a handful of holes cut into it. With it being such a simple model, it tends to track onto the wrong area, or even other things in the environment that are parallel. (we're trying to avoid using a magnetic ThingMark or Image Targets in this scenario) What we'd like to do, is keep the outline image up (I could re-produce that part if necessary), but not actually start the model target scanning until a button has been pressed once the user has lined up the outline. The thought being that it's more likely to latch onto the correct placement if it's already aligned once scanning starts. One option, would be to create the model target on the fly in code. Though I haven't been able to find any examples of doing that. Second option, would be functionality on the Model Target Widget that turns the tracking scann
First of all I would like to thank the community for continuous support. Returning to the question:- When I place a 2D widget in the left panel at a particular place then I am not able to place any other 2D widget at the same location. I searched the community an found little piece of info about it from this thread : https://community.ptc.com/t5/Vuforia-Studio/Hide-2D-overlapping-elements-during-desing-time/m-p/642128#M7304 But even after using that i was just able to hide the widgets from that place only during design time. Is there any proper solution to this? It would be of great help if someone could attach a sample project which could help to rectify the problem.
I got to know that flow in pipe can be shown by shaders using TML text widget. But i have no idea how to do that. It will be of great help if anyone could attach a sample project or can tell step by step procedure. Regards Vivek
Hi, We want to create AR experience automatic so is it possible? if yes then how? i.e. if we create one template it includes target information and 3D model. its a basic use case to just import 3D model and display on device view app. So we want to make this process as automatic so designers work is to only see the experience and not to create experience. So pls can you let me know, how we can achieve this? through any API or other method. Regards, Prashant Pandarkar Pune
I still not test the [share experience] that has manual here http://support.ptc.com/help/vuforia/studio/en/index.html#page/Studio_Help_Center%2FTutorialExperienceFromExperience.html%23But I ever seen vuforia demo videothat all users can see the same experience and its setting. like when one user select to move object or disassemble model apart via the vuforia viewDoes Other users can see the same thing (by automatic)does the [share experience] work like that?if not How can i do if i want this feature?
This is in reference to Fundamentals of AR course. I am not able to import RobotArmEntities.xml in ThingWorx associated with trial Vuforia Studio. However, even though the TWX project contains the RobotArm1 thing, there is no RobotArmSimulator (Timer) Thing. And since I don't have admin rights, I can't create it. Any ideas on how I can get live simulated data into the IoT Robot Arm Repair experience in this tutorial?
Hi all, I want to create a function that when a button is click a certain sound effect will appear. Is there a js code for this?
Hi all, I want to learn how to integrate vuforia studio in unity. Also, I want to create a project with that. Is there a specific tutorial and getting started tutorial in this?
Hi All, what i want to achieve is to move to Related experience to select another experience after clicking a button in the project. the code i am using now is bind to a button so that it will activate scan mode after i click a button. But i want to change it to activate related experience without scanning the thingmark again. Thanks
Hi all, I am currently developing a project that requires a timer in the UI. Which means, once the experience is launch, the timer will automatically start. This is to track the amount of time needed for the technician to finish the task. But how do i code this function to the value?
Hi, We want to see the AR experience on multiple users i.e. suppose 4-5 people seeing same AR experience and want to review, So in this if one person operate on viewer then same window should appear to another peoples. i.e. if one people (master) clicked on one step in viewer then on all other devices (connected to the same experience) should get same step. Which will helps in training. I see this example in Bosch CAP AR module. Regards, Prashant Pandarkar
Hi PTC community, i new in Vuforia Studio and hope you can help me with these things. I am creating an app somelike a motorcheking for a specific truck, and i have programed with javacode a checklist for a 2D report. How can i create a button that let me create and export a document based in those 2D widgets values?(checklist, text, etc) these documents may be in excel or PDF formats. the other thing is about 3D animation, can i import in VS a model with animation attached? i must create 3D animations only in CREO? Thanks for your help.
hi community, thanks for your help. how can i give a current date and time values in a value 2D widget, or any other 2Dwidget?? please, i need yor help.
I posted this to the developer page and they asked me to move the question to the community... I was looking to update my Surface Pro3 to the latest platform, Surface Pro 7. I went to the store and loaded Vuforia View and found that ground planes are NOT supported on this modern platform (supported on Surface Pro 6). Will this be supported soon? If not is there a technical reason why PTC/Microsoft have not put this key piece of functionality into their release? Thank you, Tim
Hello, I want to add a marker on the surface of a 3D model. I need the xyz coordinates of the point I tapped on the surface of the model. I found several sample codes using raycast functions, but they all point to the selected object. Any idea on how to get the actual coordinates?
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